Pulp City: Full Effect Kickstarter - coming Q1 or Q2 2020!
Monday, 16 December 2019
Thursday, 22 August 2019
Supers Unlimited Kickstarter Has Launched!
The Supers Unlimited Kickstarter is live here: link
All characters will come with Pulp City and Super Mission Force profiles!
Tuesday, 20 August 2019
Supers Unlimited! Kitbash Games Kickstarter!
The Kitbash Games Supers Unlimited Kickstarter is ready for launch on August 22nd.
This is a campaign to put the Supers Unlimited range into production, and all characters will have dual Pulp City and Super Mission Force profiles!
At launch there will be a 72-hour early Bird deal on the main Super War pledge level for 9 miniatures; other pledges will be for Teams of 4 minis or a single mini.
Please join us to help launch this brand new range.
This is a campaign to put the Supers Unlimited range into production, and all characters will have dual Pulp City and Super Mission Force profiles!
At launch there will be a 72-hour early Bird deal on the main Super War pledge level for 9 miniatures; other pledges will be for Teams of 4 minis or a single mini.
Please join us to help launch this brand new range.
Monday, 3 June 2019
Partnership Announcement
Pulp Monsters and Kitbash Games are incredibly excited to
announce their partnership to deliver a bold next era of Pulp City gaming!
This partnership will deliver new miniatures and new
game-play choices, rules updates and errata, and regular new online content for
Pulp City.
The brainchild of Maciej Żylewicz’s Pulp Monsters, Pulp City
is the blockbuster miniature skirmish game of Supreme battles which has been
supported since its launch by an amazing and dedicated fan-base.
This new partnership between the company that created both the
game and its remarkable vision, and a returning creator from Pulp City Supreme
Edition, will ensure that Pulp City continues to grow and thrive.
Stay tuned for more announcements in the coming days, weeks
and months!
Sunday, 20 January 2019
Launch Update!
A quick update on the website re: the crowd-funding launch of the Supers Unlimited range.
Let us know your preferred launch month - February or March?
Link (click for link)
Let us know your preferred launch month - February or March?
Link (click for link)
Saturday, 5 January 2019
Super Mission Force – Heroes
As part of the Supers Unlimited launch all characters will have with two downloadable game cards – this week on the Kitbash Games website take a look at the hero profiles for Super Mission Force:
Link
Link
Sunday, 30 December 2018
Supers Unlimited Open Beta Rules
We have now added the Supers Unlimited open beta rules to the downloads section of the web-site!
These free to download no-frills-layout rules will be refined as the range continues to develop and can be used with the downloadable gaming cards.
Downloads: link
These free to download no-frills-layout rules will be refined as the range continues to develop and can be used with the downloadable gaming cards.
Downloads: link
Saturday, 22 December 2018
Merry Christmas from Kitbash Games!
We wish everyone a Merry Christmas and we look forward to a Super New Year!
There will be more Supers Unlimited updates in the New Year!
There will be more Supers Unlimited updates in the New Year!
Monday, 17 December 2018
Alpha Male (Coming Soon!)
This week on the Kitbash Games website we take a closer look at the Secret Origin of the Shadow Axis’ Alpha Male!
Alpha Male will be a stretch goal when the Supers Unlimited range launches in early 2019!
Link: http://www.kitbashgames.co.uk/?page_id=311
Alpha Male will be a stretch goal when the Supers Unlimited range launches in early 2019!
Link: http://www.kitbashgames.co.uk/?page_id=311
Saturday, 8 December 2018
Blue Scarab (Coming Soon!)
Time to learn more about the Blue Scarab, one of Empire City’s newest crime-fighters!
You can read about this Hero’s Secret Origin here (click for link).
Blue Scarab will be a stretch goal when the Supers Unlimited range launches in January 2019!
Link: http://www.kitbashgames.co.uk/?page_id=300
You can read about this Hero’s Secret Origin here (click for link).
Blue Scarab will be a stretch goal when the Supers Unlimited range launches in January 2019!
Link: http://www.kitbashgames.co.uk/?page_id=300
Saturday, 1 December 2018
Punchline (Coming Soon!)
It is time to unveil Punchline, the clown prince of smash and grab!
Would he make your Villain team? Let us know!
Read more about Punchline's Secret Origin on the Kitbash web-site: http://www.kitbashgames.co.uk/?p=293
Would he make your Villain team? Let us know!
Read more about Punchline's Secret Origin on the Kitbash web-site: http://www.kitbashgames.co.uk/?p=293
Saturday, 24 November 2018
Tox (Coming Soon)
Transformed by a terrible lab accident, the monstrous Tox tries to hide from view, wandering Empire City's alleyways and sewers where superhuman conflict keeps finding him, one way or another.
You can read more about how Tox came to be a super here.
In Supers Unlimited games, Tox is a Tank and offers great durability and powerful melee attacks. In addition, his Damage field is a passive threat to models getting too close to him. This package of Abilities makes Tox ideal for holding objectives. As he is an Anti-Hero, you can include him in Hero or Villain Teams, or in an Irregulars team.
Look forward to seeing Tox as part of the Supers Unlimited launch range in early 2019.
You can read more about how Tox came to be a super here.
In Supers Unlimited games, Tox is a Tank and offers great durability and powerful melee attacks. In addition, his Damage field is a passive threat to models getting too close to him. This package of Abilities makes Tox ideal for holding objectives. As he is an Anti-Hero, you can include him in Hero or Villain Teams, or in an Irregulars team.
Look forward to seeing Tox as part of the Supers Unlimited launch range in early 2019.
Sunday, 18 November 2018
Super Mission Force Partnership
Last week we were excited to announce that as part of the Supers Unlimited launch, each character will have a downloadable game card with Super Mission Force rules.
Published by Four-Color Studios, Super Mission Force is the Goalsystem game of fast and fun superhero action!
Four-Color Studios specialises in skirmish miniature adventure games, and is independently operated and proudly located in Pittsburgh, Pennsylvania. You can find the Four-Color Studios website by following this link.
The Super Mission Force rules feature easy character creation and quick game-play so are a perfect fit for the Supers Unlimited range.
You can see what the game cards will look like in the images in this post, including a close look at the Granite game card.
Published by Four-Color Studios, Super Mission Force is the Goalsystem game of fast and fun superhero action!
Four-Color Studios specialises in skirmish miniature adventure games, and is independently operated and proudly located in Pittsburgh, Pennsylvania. You can find the Four-Color Studios website by following this link.
The Super Mission Force rules feature easy character creation and quick game-play so are a perfect fit for the Supers Unlimited range.
You can see what the game cards will look like in the images in this post, including a close look at the Granite game card.
Saturday, 10 November 2018
Supers Unlimited Launch 2019 - Kitbash Games
Link
Kitbash Games is delighted to announce that it will launch the Supers Unlimited miniatures range and game in January 2019.The crowd-funded launch will feature at least 9 miniatures at the start, with more unlocked depending on success. This launch will represent the start of a range of high-quality supers miniatures released alongside fast-play skirmish rules.The Supers Unlimited miniatures launch will be backed up by a free to download beta rule set and downloadable game cards for all characters.That is not all! Kitbash Games is very excited that the miniatures will also have rules for Super Mission Force under agreement with Four Color Studios – with downloadable ready-to-play profile cards for all launch characters. Super Mission Force is a highly-regarded, easy to learn, and fast-paced rules system, and Kitbash Games is very pleased to partner with Four Color Studios on this venture.To keep up with all the latest Supers Unlimited news Like or Follow the Kitbash Games Facebook page here: https://www.facebook.com/KitbashGames/
Friday, 9 November 2018
The Arrow (Coming Soon)
The Arrow takes skills learned in military intelligence and matches those with her incredible archery prowess to bring justice to Empire City.
Last week we took a look into The Arrow's history and this week you get to see the upcoming mini!
The Arrow is now a stalwart member of The Protectorate an in games she will offer ranged attacks as well as Talents providing team support.
The Arrow will be part of the Supers Unlimited launch range in early 2019.
Last week we took a look into The Arrow's history and this week you get to see the upcoming mini!
The Arrow is now a stalwart member of The Protectorate an in games she will offer ranged attacks as well as Talents providing team support.
The Arrow will be part of the Supers Unlimited launch range in early 2019.
Saturday, 3 November 2018
The Arrow (Season 1)
The Arrow is The Protectorate's field leader, taking tactical command on operations.
Rhea Payne grew up in Texas, learning hunting skills from an early age. Her talent with bows soon led Rhea into competition archery, eventually representing her country at international level. After achieving global success, she decided to join the military while maintaining her sport. On discharge Rhea was swiftly recruited into US intelligence, and had to give up publicly competing in her favorite sport.
After several years operating in postings at home and abroad, Rhea became disillusioned with her role, seeing no improvement in the endless war against crime and espionage as she had to make compromise after compromise. The rise in super-crime finally caused her to make a decision that had been a long time coming.
Resigning from her intelligence job, Rhea moved to Empire City, drawn by a desire to make a difference in the city that was singularly besieged by super-crime. Donning a mask and deciding to use her archery skills to fight for justice, Rhea adopted the crime-fighting identity of The Arrow. Attracting the attention of The Eye, she was soon recruited into the latest incarnation of The Protectorate.
Rhea Payne grew up in Texas, learning hunting skills from an early age. Her talent with bows soon led Rhea into competition archery, eventually representing her country at international level. After achieving global success, she decided to join the military while maintaining her sport. On discharge Rhea was swiftly recruited into US intelligence, and had to give up publicly competing in her favorite sport.
After several years operating in postings at home and abroad, Rhea became disillusioned with her role, seeing no improvement in the endless war against crime and espionage as she had to make compromise after compromise. The rise in super-crime finally caused her to make a decision that had been a long time coming.
Resigning from her intelligence job, Rhea moved to Empire City, drawn by a desire to make a difference in the city that was singularly besieged by super-crime. Donning a mask and deciding to use her archery skills to fight for justice, Rhea adopted the crime-fighting identity of The Arrow. Attracting the attention of The Eye, she was soon recruited into the latest incarnation of The Protectorate.
Friday, 26 October 2018
Supers Unlimited Character Game Cards
This week we wanted to to take a closer look at the Supers Unlimited Character game cards. Next week we will resume looking at the upcoming minis and bios!
Pre-generated Supers Unlimited Characters have their own Character card. These cards depict a Character’s Traits, Keywords, Abilities, Talents, Gear or Spells (if any), and Attacks.
Pre-generated Supers Unlimited Characters have their own Character card. These cards depict a Character’s Traits, Keywords, Abilities, Talents, Gear or Spells (if any), and Attacks.
- Character high concept, Level, Alignment and Class(es)
- Primary Traits: Power, Move and Size
- HP track (red boxes denote the Character’s Red Zone)
- Attack Action Traits: Fight, Aim, Mind and Magic; the first number after the trait is the number of dice rolled, the second number (preceded by R) is the associated Resistance
- Recovery Trait; unlike the Attack Traits, this doesn’t have an associated Resistance value
- Keywords for Type and Origin, plus Elements and/or Specialities for some Characters
- Weakness, if any
- Talents, Abilities and Attack profiles
- Faction symbol
- Alignment symbol
Friday, 19 October 2018
The Cowl (Coming Soon)
The Cowl is a legacy hero, bearing the mystical mantle that gives her code-name, and is the latest in a line of shadowy heroes who have used that power in the pursuit of justice.
The history and experience of each preceding Cowl imprints on the mystical hood, offering guidance to the next wearer until their time finally comes to an end. The current Cowl focuses on street-level super-crime in Louisiana's Rivière Noire, while also serving as member of the Covenant of Justice. Averse to taking lives unless there is no other option, she primarily relies on special less-than-lethal ammunition for her trusty guns.
The Cowl will form part of the Supers Unlimited launch range in early 2019.
The history and experience of each preceding Cowl imprints on the mystical hood, offering guidance to the next wearer until their time finally comes to an end. The current Cowl focuses on street-level super-crime in Louisiana's Rivière Noire, while also serving as member of the Covenant of Justice. Averse to taking lives unless there is no other option, she primarily relies on special less-than-lethal ammunition for her trusty guns.
The Cowl will form part of the Supers Unlimited launch range in early 2019.
Friday, 12 October 2018
Supers Unlimited Beta Cards!
As an interlude between the Supers Unlimited Character biographies and minis previews we would like to show off the cards which will be available for download during the open beta phase of the Supers Unlimited launch.The open beta rules will be available free-to-download at launch as will cards for all of the launch Characters. This will be one of the two rules systems that this range of minis launches with!
We plan to launch with the following Characters, and hope to unlock more if the launch campaign goes well: (Heroes) Ace, Doc Cosmos, Soldier Hex and The Cowl; (Villains) Big Brain, Blackthorn, Immolator and Mayhem; (Anti-Heroes) Roughneck and Tox.
We have plans for not only these ten supers, plus many more (such as the mysterious Grievous Angel for Season 2) - stay tuned for more information in the next few weeks!
Friday, 5 October 2018
Roughneck (Season 1)
Roughneck is a self-appointed protector of the streets - frequently out of his depth, more than once he has been all too easily manipulated by villains.
Mike Ruiz was a mechanic working the family auto-shop he inherited, just trying to get by. Thinking only of honoring his parents, Mike refused to pay protection money to the local mob, sparking a tragic course of events. One night as he locked up, he was attacked by three men. A skilled fighter, he surprised them with his ferocity and put two in the hospital. The next night more mobsters came, this time with a low-rent super-crook named Smash. Mike had prepared, and boob-trapped the auto-shop and yard. As mobsters were injured by his ambush, Smash tore into Mike with pulverizing fists. Mike was broken that night, the criminals leaving him for dead even as they torched the auto-shop.
The beating Mike took changed him, triggering a strong sense of right or wrong that was only compromised by often violent and erratic behavior. His physical recovery surprised the clinicians who worked with him, as determination pushed Mike to train himself to his limit and beyond. All through his rehabilitation a plan formed in Mike's mind, that he would become a heroic protector of the streets against villains like Smash. He fashioned the equipment he needed, making his own body armor and a reinforced baseball bat. Taking to the streets, Roughneck was born.
Mike Ruiz was a mechanic working the family auto-shop he inherited, just trying to get by. Thinking only of honoring his parents, Mike refused to pay protection money to the local mob, sparking a tragic course of events. One night as he locked up, he was attacked by three men. A skilled fighter, he surprised them with his ferocity and put two in the hospital. The next night more mobsters came, this time with a low-rent super-crook named Smash. Mike had prepared, and boob-trapped the auto-shop and yard. As mobsters were injured by his ambush, Smash tore into Mike with pulverizing fists. Mike was broken that night, the criminals leaving him for dead even as they torched the auto-shop.
The beating Mike took changed him, triggering a strong sense of right or wrong that was only compromised by often violent and erratic behavior. His physical recovery surprised the clinicians who worked with him, as determination pushed Mike to train himself to his limit and beyond. All through his rehabilitation a plan formed in Mike's mind, that he would become a heroic protector of the streets against villains like Smash. He fashioned the equipment he needed, making his own body armor and a reinforced baseball bat. Taking to the streets, Roughneck was born.
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Contest time! As we continue to build the Kitbash range of supers miniatures, we are creating chances to win one of our prototype Doc C...
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The Supers Unlimited Kickstarter is live here: link All characters will come with Pulp City and Super Mission Force profiles!



















